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Assassin's Creed Mirage - Window Trims

During the development of AC Mirage i was responsible for creating wooden latticework trim sheets texture used from the environment artist for creation of the mashrabiya assets.
And also a ornamental stone trim sheets texture for some of window decoration in the city.

Art Director - Salomé Strappazzon

Art Director - Nikola Stoyanov
https://www.artstation.com/niko_stoyanov

Iana Pencheva - Lead Environment Artist
https://www.artstation.com/pencheva

Andon Nedev - Lead Environment Artist
https://www.artstation.com/andonnedev

Mashrabiya modulars
Tervel Gueorguiev
https://www.artstation.com/artwork/Wmr2RG

Martin Bonev
https://www.artstation.com/martinbonev